
Note that you can leave these controls alone and You can use these sliders to adjust the MIDI controller data (#7 Volume or #10 Mod Wheel). The staff for this instrument will need to be set to channel 17 in the ScoreManager window. For example, if you select Garritan: ARIA Player for Channels 17-32 in the Audio Units Banks & Effects dialog box, channel 1 displayed in the Aria Player will equal channel 17 in Finale. If you load more than one Aria Player, channel 1 in each player window will equal the first channel in its channel range. The "Notation" instruments are specially designed for use with Finale's Human Playback feature. To load new Instruments, click empty (or the name of a loaded instrument) > GPO > Notation > then the instrument from the drop-down menu. You can load up to eight Aria Players in Finale’s Audio Units Banks & Effects dialog box, for a total of 128 instruments.

Each of these sixteen boxes represents the channel assignment for one bank of 16 Finale channels. Save and load Ensembles to transfer your Aria Player setup across Finale documents. (See MIDI/Audio/Reassign Playback Sounds for details). All manual sound assignments in the Aria Player are overwritten in favor of the Sound Map Priority whenever Reassign Playback Sounds is applied to the document.

In any case, the Aria Player for Finale allows you tomanually assign Finale's included Garritan instruments to Finale channels, and also view the range of each instrument, its keyswitches, and make adjustments to the properties of the instrument sound. Or, you may simply want to reference the Aria Player to identify the range or the keyswitches of a sound.

You may also want to deviate from the Sound Map's assignment for a particular Instrument. You need to use the Aria Player to assign sounds manually if you are using a 3rdparty Audio Units instrument library (since 3rd-party sound libraries do not have corresponding Sound Maps). For example, Finale does this whenever you start a new document with the Setup Wizard, or add or change a sound in the ScoreManager (as long as a Garritan Sound Map is prioritized highest in the Sound Map Priority dialog box–see Sound Maps). What it does Whenever you are using Audio Units playback (MIDI/Audio > Play Finale Through Audio Units) along with Finale's included Garritan instrument sounds, Finale assigns all sounds in the Aria Player automatically behind the scenes. Click Edit Player in the slot to the right (under the Sound column). Under the Device column for an Instrument, choose ARIA Player.ģ. Choose Window > ScoreManager, and ensure MIDI/Audio > Play Finale Through Audio Units is checked. Click a pop-up menu for one of the channel groups and choose anAU plug-in, such as "Instruments for Finale2012." 3. Choose MIDI/Audio > Audio Units Banks & Effects.
